opportunity in Eugene, OR.
The position is specifically for someone to work with the game development
content team. Their main responsibility would be to help the team deliver
on their cyclic content, such as weekly missions, new careers, and similar
content. Their major responsibilities would involve:
Coming up with new themes and ideas for cyclic content such as weekly
missions.
Writing character appropriate dialogue for the missions connected to those
missions.
Developing in-game actions related to the goals of those missions.
Suggesting appropriate prizes for those missions within the constraints of
the game's systems.
Using our custom filemaker system to integrate all of the mission data to
create playable missions in game.
Responding to bugs and testing feedback on the content that they create.
Participating in post-launch analysis and adjusting their future content
development based on their learnings.
The most important skill we are looking for is the ability to write
creatively within the constraints of the game's content system. The main
learning hurdle will be understanding how to enter the data for all of
these missions into our proprietary game data system.
Responsibilities:
Work closely with the Design and Product teams to make products come to
life
Execute on the timely development of new content for live games to
engage and entertain players
Serve as a go-to person for content integration, content balance, and
solutions for great game play
Give and accept critiques in a constructive manner
Analyze feature performance and adapt based on data
Understand and contribute to the company's vision and goals
Work cross functionally to coordinate with marketing efforts and new
feature launches
Write compelling mission dialogue matched to gameplay content
Basic Qualifications:
0+ years of Game Design experience with an interest in Casual/Social
games
Passionate game player with in-depth knowledge of current social and casual
game titles
Ability to effectively manage time and work within the constraints of a
regular release cycle
Desire and aptitude to adapt quickly to a rapidly changing, fast-paced
creative environment
Strong written and verbal communication skills
Strong attention to detail and ability to troubleshoot your own work
Experience writing dialogue within the constraints of a game content
system.
Preferred Qualifications:
Bachelors or Associates degree in computer science or game-related field,
or equivalent experience
Adept in learning new technologies quickly
Creative writing ability
Some knowledge of 2D and 3D computer art (a plus)
Experience in small team environments
Please contact Hilary Bennett if you are interested with Word version of
your resume.
Sincerely,
Hilary Bennett (Formerly Moore)
Technical Recruiter
Randstad Technologies
4800 SW Meadows Road, Suite 300
Lake Oswego, OR 97035
T: 503-534-3579
M: 860-335-4439
F: 503-534-3535
Email: hilary.moore@randstadusa.com
www.randstadtechnologies.com
Stay in touch
LinkedIn: www.linkedin.com/in/hilarymmoo
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DISCLAIMER:
Internship and job opportunities are posted as a service to students
in the CIS department. The department makes no evaluation of these
internships/jobs. Posted internships do not necessarily qualify for
CIS internship credit.
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